These instructions are written for people with a base level of VR technical expertise to use in collaboration with other decision-makers. 

The vision: Decide on your priorities and goals.

The plan: Choose your artefacts and strategies.

The tactile: Scan and/or 3D print your artefacts.

The virtual: Create a VR environment to house your VR objects.

The location: Identify and prepare a physical space to put it in.

If your institution lacks the necessary expertise, please read through the rest of our documentation to see how it has been deployed. If anything such as the storytelling or tactile elements catches your attention, we suggest you look at ScannerBox (a simple, inexpensive way of creating 3D scans). 3D prints are often easy and relatively inexpensive to achieve once scans are made. You may then want to use our VisitorBox cards, possibly with the Cardographer app, to help you generate ideas of your own around storytelling and/or 3D prints that suit your needs and resources.

If making a VRtefacts version of your own is truly out of scope but you want the full VR experience, please email jocelyn.spence [AT], dimitrios.darzentas [AT] , or search online for our updated contact information. We are keen to try out new versions of VRtefacts in different institutions, so we may be able to help.